Overwatch features a talking scientist gorilla, but apparently another suggested hero design was a step too far – a “cat in a jetpack”.
In an entertaining interview with Gamespot, Overwatch game director Jeff Kaplan spilled the beans on the rejected hero from the game’s development:
“We had done a lot of concepting
There was this one hero that was a huge internal debate on the team because we just loved it so much but it didn’t make it. It was this jetpack and it had this cat that laid in it, like a cat does.
“Then every once in a while it would paw at the controls. It was a cat in a jetpack. That was one of those moments that helped define Overwatch. We just went, ‘Yeah that’s probably too far.’ But yes. We had a cat hero.”