Forza Horizon 3: Hot Wheels is an expansion I could never have predicted. I had a bunch of theories around what Playground Games’ follow-up to the excellent Blizzard Mountain was going to be, and they were all wrong.
What we got instead is a high-octane fever dream of life-sized toys and upside-down racing, and a surprisingly drastic departure from Forza Horizon’s established norms. Preposterous, incongruous, and completely and utterly outrageous.
And I love it.
Forza Horizon 3’s first paid expansion, Blizzard Mountain, brought with it a driving experience like never before seen in the series. Specifically I’m talking about the added nuance the slippery surfaces inject into Forza’s driving dynamics and the way severely reduced visibility impacts the way we attack dangerous roads at speed. But this stuff seems almost quaint in comparison to the radical new driving challenges Forza Horizon 3: Hot Wheels has brought with it.