Preview: Rogue Trooper Redux is a ‘toe in the water’ for Rebellion

rogue trooper redux screens

Rogue Trooper first came out in 2006 (and released for the Wii three years later), and Rebellion has decided that it’s ripe for a remaster. Having played just shy of half an hour of the said remaster, Rogue Trooper Redux, Rogue and his accessory buddies are a testament to how good writing can endure, even if mechanical expectations change.

Rogue Trooper Redux is a remaster, not a remake, so the game you knew before is pretty intact, but Rebellion is aware that players have different expectations for how shooters actually play now, so it’s not entirely the same. Richard May, a lead programmer for Rebellion and a gameplay programmer for the original release of Rogue Trooper (whisper it) over a decade ago, explained that in that time, people have gotten used to cover shooting.

‘We’ve changed the controls to give you a bit more familiarity,’ he said. This includes some button remapping, so everything is where you’d expect it to be, the addition of an over-the-shoulder aim mode, and making cover automatic. Some of these systems are a bit wobbly at present — I sometimes got stuck in cover, or found myself in cover and unable to aim — but it holds up surprisingly well for its age, like a hard cheese you can still eat if you scrape some of the older bits off.

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Source: Video Gamer